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- Path: sundog.tiac.net!usenet
- From: Ron Fosner <ron@tiac.net>
- Newsgroups: comp.os.ms-windows.programmer.tools.mfc,comp.lang.c++,comp.graphics.api.opengl
- Subject: Re: MfcOgl to get multiple OpenGL contexts
- Date: 1 Mar 1996 15:37:11 GMT
- Organization: The Internet Access Company
- Message-ID: <4h75j7$2f8@sundog.tiac.net>
- References: <3135497E.2AE@alumni.cse.ucsc.edu>
- NNTP-Posting-Host: ron.tiac.net
-
- > I've been using the CMfcOglView class provided with the
- > Microsoft MFCOGL with great success.
- >
- > But now I want to create 2 or 3 OpenGL context regions
- > all within the same Window. How would I go about doing this?
- >
- Any help would be greatly appreciated.
- > clp@alumni.cse.ucsc.edu
-
- What exactly are you trying to do? If you want to render two scenes
- in the same window you can just set up two viewports. If you're
- trying to do something where you need two different pixel formats,
- then it's impossible- you can't have, for example, the left half
- double buffered, and the right half not......
-
- Ron Fosner
- ron@tiac.net
-
-
-